Design functional hospitals, but the strangest diseases and manage humourous staff, creating a dynamically developing network of medical facilities throughout the whole of Two Point.
Key points
- Hospital building and management simulation
- Unusual illnesses, staff issues, and patient flow
- Room layouts, upgrades, training, and finances
- Light comedic tone with strategic planning
Screenshots

About
Design functional hospitals, but the strangest diseases and manage humourous staff, creating a dynamically developing network of medical facilities throughout the whole of Two Point.









